Ponder’s eight families ask for quite different kinds of thinking. Some are about counting, some about shapes, and some about drawing a line. Here’s a quick way to find one that suits you.

This page is about the puzzles themselves. How you play them, as a single Library board, in the Daily set or through the Weekly collection, is a separate choice covered in Choose a way to play.

Compare the eight families

Binary

Fill the grid with circles and diamonds so every line is balanced.

How you play
Change one cell at a time.
First place to look
A pair of matching symbols, or a row or column that’s nearly full.
Try it if
You like quick, small deductions and spotting patterns.
Try Binary

Light Up

Light every open cell without any two lights seeing each other.

How you play
Place and remove lights, and watch what they cover.
First place to look
A numbered wall with few open neighbours, then a dark cell only one light could reach.
Try it if
You like seeing one move ripple across the whole board.
Try Light Up

Blooms

Place one flower in every row, column and region, with no two flowers touching.

How you play
Place flowers, and mark cells you’ve ruled out.
First place to look
A region with few cells left. Don’t forget the diagonals.
Try it if
You enjoy whittling down the possibilities before you commit.
Try Blooms

Rectangles

Split the board into rectangles, with exactly one clue in each.

How you play
Choose two opposite corners to draw a rectangle.
First place to look
A clue near an edge, or a corner that only one rectangle can reach.
Try it if
You think in areas, sizes and shapes.
Try Rectangles

Paths

Draw one route through every cell, passing the numbers in order.

How you play
Extend the line, and back it up as you go.
First place to look
The ways out of checkpoint 1, then walls and narrow gaps.
Try it if
You like following a single thread and planning ahead.
Try Paths

Ribbons

Join matching pairs with ribbons that fill the whole grid.

How you play
Draw from either end; clear and redraw a pair when it’s in the way.
First place to look
An endpoint with little room, or an empty corner that needs both its neighbours.
Try it if
You like making several routes share the same space.
Try Ribbons

Bridges

Join islands with bridges to match their numbers and form one network.

How you play
Drag between islands or select a pair; repeat to add a second bridge or remove them.
First place to look
An island with only one neighbour, then islands that need every connection they can get.
Try it if
You enjoy counting and keeping the big picture in view.
Try Bridges

Mini Sudoku

Place 1–6 once in every row, column and 3×2 box.

How you play
Select a cell and use the number pad or your keyboard.
First place to look
A nearly full row, column or box, then a number with only one place to go.
Try it if
You like numbers, or you already enjoy Sudoku.
Try Mini Sudoku

Where to start

If you like small, quick decisions, try Binary or Light Up. If you think in shapes, try Rectangles. For drawing a single line, there’s Paths; for juggling several at once, Ribbons. Blooms suits people who like crossing things off before committing. Bridges combines counting with a network, and Mini Sudoku is the familiar classic in a smaller size. None of this is a ranking of difficulty.

Whichever you pick, start with a Gentle board in the Library. Read the rules on the board, make a few moves you can explain, and take a hint if you need one. You can switch families whenever you like; there’s nothing to unlock.

If it looks familiar, read the rules anyway

Some families may remind you of puzzles you’ve met under other names, but the details matter. Binary uses bars and crosses between neighbours, and its rules don’t require every row to be different. Paths has numbered checkpoints you must pass in order. Rectangles can use area clues, shape clues or both. A trick from another puzzle only works if its rules match the board in front of you.

Learn the rules before you race

To see a whole solve, follow the Binary walkthrough, the Light Up walkthrough or the Mini Sudoku walkthrough. For route puzzles, read how to avoid dead ends. Once a family feels comfortable, try it in the Daily set or the Weekly collection.